Category: Communities/Social Networks (page 10 of 10)

Online, offline, up a tree, down a cellar – effective networking is all in the mix

Being so fascinated by and engrossed in social networking, and digital media relations more widely, I'm asked on a regular basis "What's the point of spending so much time online?".

The very basis of the question betrays the fact that the questioner still, like the majority of people to be fair, feels it necessary to divide their life up into "offline" and "online" portions. Yet they don't distinguish "time eating / not eating", "time talking / listening", "time with new people / with old acquaintances", "time on the phone / not on the phone".

Like eating, listening and telephones, digital media simply exists.  It is part of life.  Sure it may have its unique characteristics, but then what doesn't?  I am living, working, having fun, exploring, innovating, learning... some of which just happens to be online and some offline. Read more

Convergence Conversation: Prospects for next generation access in the UK

The third convergence conversation of 2008 will look at the impact that new bandwidth intensive services are placing on the UK's broadband infrastructure.

I'm delighted to be chairing the event, and we'll kick off with the following speakers:

  • Angus Flett - BT Wholesale
  • Geoffrey Spencer - Nortel
  • Antony Walker - Broadband Stakeholder Group
  • Bill Gash - Partners in TV
  • Mike Aigner - Geo Networks
  • Chris Barraclough - STL Partners

What's the topic?

Recent rumblings from ISPs have highlighted the fact that new bandwidth intensive on demand services are placing an enormous strain on ISPs' "all you can eat" business model. The BBC's iPlayer alone has already enjoyed rapid uptake with over 17 million programmes streamed or downloaded in the first seven weeks following its Christmas day launch. Read more

FT writes about "Gated Communities in Cyberspace"

The word Cyberspace always makes me chuckle for some reason. Not sure why. Anyway, I noticed an article recently in the FT - "Business urged to woo social network figures" - about a report from Experian and Hitwise saying, well, that business should make sure they look after influential people online. Cool. My headline would be "Influential people are influential people, online or off".

But it was the box-out in the article that I wanted to highlight here, particularly as it relates to this MarCom Professional network. Not sure about the examples though.  I quote.... Read more

2007 – The Year of Social Networking

It's December. Time for pseudo-snow to uphold the pretence of a white Christmas. Time for Christmas pop songs to replenish the coffers of faded pop idols. And, of course, time for reflections on the year.

The biggest trends in marketing communications in 2007 were without a doubt the rise and rise of social networks, and the associated dominance of video content – professional and user-generated. Not a theme ignored on MarCom Professional I can see.

This has been a subject close to our hearts since we ran the first blog training course for our clients in 2001 and introduced them to conversational PR not long after. That was the term we used then, but now we talk about the brand as the sum of the quality of its dialogue with its stakeholders, and our Chairman Larry Weber decided, rightly, that 2007 was the year the mass market wanted to read more about it. Read more

Social Network Levelling

"If Facebook is the Cathedral, who owns the bazaar?"

This evening's Mashup Event, hosted this time at Merrill Lynch's London HQ, focused on Social Networks. It was the busiest of the series to date; at over 200 attendees it was twice the size of the one I chaired earlier this year. So congratulations to Simon and Tony on making it happen.

Social networking has arrived. I can say this on the sole basis that we were in less-than-5-star hotel venues not long ago, and now we're hosted by one of the world's biggest investment banks! Moreover, the breadth of attendees is growing as more and more employers and leaders become interested in how Mashups affect their business, affect their markets, affect their lives. Read more

Graphic engagement

Here at Racepoint we've been thinking about the ramifications of one of my previous posts, "Continuous engagement... the death of market research". A particular area of interest is the way in which we might help companies interact with stakeholders other than via text-based media.

Yes, I know there's the telephone too, but following the tenet that restricting the channel can only restrict the quantity and quality of interaction, how else can we reach out and engage?

We have no definite answers yet, but I thought I'd share some of the visual / graphic tools we have taken a look at. In particular, I'd love to know if anyone out there has any experience of or perspectives on this genre of tools.

Sketchcast

The first up is Sketchcast. A simple but unexpectedly enticing (or is that just me?) concept. Here's a sketch demonstrating my artistic capabilities...

Imagination Cubed

An experiment from GE, Imagination Cubed is a simple and compelling service that permits up to three people to collaborate on a diagram.

Gliffy

Adopting a more formal approach than Sketchcast and Imagination Cubed, Gliffy is more of the ilk of productivity software ported to the Web. In this vein, perhaps we can expect similar innovation from ThinkFree, Zoho and Google Docs in the future?

 

Continuous engagement… the death of market research

ESPN pulled the plug on their cell-phone product after investing $150m including $40m in advertising. This is precisely the failure market research is intended to prevent. How can business harness customers and prospective customers to improve their hit rate and time to market?

The following simple figures demonstrate the difference between traditional market research and continuous engagement.

There are dozens of differences between the two approaches. Research is ad-hoc or at regular intervals whereas continuous engagement is, well, continuous. Research is one-way, and engagement is two-way. Research is devoid of any direct brand benefit (and research purists will claim this is beneficial) whereas continuous engagement inculcates brand loyalty. Here's a list of the primary differences:

  • Research is ad hoc or regular interval; engagement is continuous
  • Research is one-way (+ prize or payment!); engagement is two-way (mutually rewarding)
  • Research is unemotional; engagement is emotional
  • Research is independent of loyalty; engagement inculcates brand loyalty
  • Research has a tight focus; engagement has a wide focus
  • Research deals with sequential parameters; engagement is multi-parametric
  • Research is designed to achieve statistical confidence; engagement is designed to detect weak signals.

The disadvantages of traditional market research

Ad hoc or regular intervals

  • Your last data set getting on a bit?
  • Trying to read between the lines because the last survey didn’t ask exactly the question you now need answering?
  • Is your market speeding up relative to your research frequency?
  • Do you need to ask new questions, but want to continue trending previous survey data?

One-way

  • What’s in it for your respondents?
  • Ever wondered if they’re answering your questions conscientiously?
  • Are they likely to benefit or suffer as a consequence of the information they share with you?

Unemotional

  • Quite simply, do they care?

Independent of loyalty

  • Ad hoc, one-way, unemotional interaction does not drive brand loyalty.

Tight focus

  • How long can you keep them interested for the remote chance of winning an iPod?
  • Once you’ve collected the demographics, how long remains to get to the crux?
  • By what degree can you change the subject?
  • How many times can you change the subject before their brain starts hurting?

Confidence

After all that, it’s no wonder you need some mathematics to determine the statistical confidence.

Social media

The best way to understand your customers, is to have a relationship with them. Online. On the mobile. In store.

Social media is defined on Wikipedia today as:

“the democratization of content and the understanding of the role people play in the process of not only reading and disseminating information, but also how they share and create content for others to participate. It is the shift from a broadcast mechanism to a many-to-many model, rooted in a conversational format between authors and people".

More simply, we define social media in the context here as:

“all integrated channels through which you can get people discussing you and your market, with each other and with you".

Wide focus

Anything and everything is discussed by your customers in social forums. For each topic, you can choose to interact or just listen.

You can also seed the forums with topics relevant to your business tomorrow, not just today. Test their reaction. Harvest value-added feedback; qualitative and quantitative.

Multi-parametric

Traditional research addresses a limited sequence of parameters, whereas social media can embrace multiple parameters.

Nevertheless, your product roadmap may encompass hundreds of parametric permutations. In this instance, you could chose to present ideas based on “runs" (parameter groupings based on Taguchi orthogonal arrays) to your most loyal and valued social media participants.

Detect weak signals

Weak signals are easily overlooked in traditional research. But understanding how to identify the most authoritative members in your social media, and learning to listen to them, can place you weeks if not months ahead of your competition in timely new product launches.

New skills

Supplanting or supplementing market research with continuous engagement requires:

  • A new strategy
  • An implementation framework
  • New analyses methods
  • Sound corporate performance measurement to close the loop

For and against

Unsurprisingly, there are advocates and detractors from this point of view. Take an interview with Bill Neal of SDR Consulting for example:

"..But I have some real problems with consumer generated media as a source of credible and reliable information. In many ways it combines the worst elements of non-scientific research – self selection and advocacy – both positive and negative.

The information they generate may be true, or not true – there is no way to discern which. Therefore, the information generated by those folks is neither credible nor reliable."

However, this perspective could not be more strongly countered by the assertions made in the Cluetrain manifesto:

"A powerful global conversation has begun. Through the Internet, people are discovering and inventing new ways to share relevant knowledge with blinding speed. As a direct result, markets are getting smarter - and getting smarter faster than most companies.

These markets are conversations. Their members communicate in language that is natural, open, honest, direct, funny and often shocking. Whether explaining or complaining, joking or serious, the human voice is unmistakably genuine. It can't be faked."

OK, continuous engagement may not signal the death of traditional market research, but it marks a distinct and influential turning point; a turning point leading companies are adopting today for competitive advantage.

Mashup events

Attended the Mashup* event last night on "media and advertising agencies in a digital world". It was a wide ranging discussion, featuring Rod Banner from Banner Corporation, a presentation from AKQA's head of mobile, and moderated by Hamish Pringle, DG of the IPA.

Unfortunately, the questions from the audience were so diverse that there wasn't quite the usual cohesion found at a Mashup event, but nevertheless there were some real gems in there. Tony Fish's question on the attention economy put most people on the back foot, and I learned about Openads for the first time. Very interesting.

Coincidentally, I also met Giles Palmer for the first time, of Magpie Brandwatch fame that I posted about yesterday.

And lastly, here's a diary date for you. Mashup is running an event 26th November on Social Networking.